Dedicated 3D Environment & HardSurface/Props artist with a passion for crafting immersive virtual worlds. Skilled in creating detailed, realistic assets and optimizing them for game engine integration.
A highly adaptable artist, I can effortlessly shift between various 3D art styles, from photorealistic to stylized and everything in between.
My responsibilities are creating 3d game ready Asset from scratch to finish. Creating textures for AAA title games. My recent project was FIFA 23 worked on kits/ character assets.
Also Worked on some Studio internal projects including high detailed sculpting, highpoly-lowpoly creation, UVs and PBR Texturing.
Worked on Hard surface assets for an unannounced title game.
Working as a 3D Environment/Prop artist on Various Types of Projects Based on Games and VR (Simulator and Metaverse)
My responsibilities are to Create Assets From Scratch Bring them to the Final stage and integrates them into the Game Engine.
Working as a 3d artist on Various types of Projects related to AR,VR, and Games.