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Opium Water Pipe

Opium Water Pipe!
It was a fun project. I want to achieve that Chinese-Japanese Design essence in it.
I added Lil bit Breakdown about how I approached certain things while making this prop.
The Most troublesome part that I found was baking. I use the Marmoset toolbag which is very good and Straight forward software for baking.
(Poly Count- 65,500)
For Baking, I added the meshes in 2 groups regarding their UDIMS, Then Bake them separately to avoid any intersecting or overlapping errors.
I improve a lot in Texturing and Texture Baking, still, there is a lot to learn and improve.
Finally, for rendering, I set a Simple Scene in marmoset. Also quickly Sculpt and textured the opium Strand.
I use Tomoco Studio HDRI to light up the scene and on top of that some Spot and Omni Lights to add some warmth to the scene and for more visibility.

S1

S1

S2

S2

S3

S3

S4

S4

S5

S5

S6

S6

S7

S7

S8

S8

S9

S9

S10

S10

S11

S11

Turnaround

Wireframe

Wireframe

UDIM 1

UDIM 1

UDIM 2

UDIM 2

BTS2

BTS2

Z brush HP1

Z brush HP1

Z brush HP2

Z brush HP2

Texturing BTS 1

Texturing BTS 1

Texturing BTS 2

Texturing BTS 2

Texturing BTS 3

Texturing BTS 3